If you go up against a Fei Long with 1000 PP and 0 BP, it either means they’ve never played Fei Long before, or they’re really bad with him. Both values change any time you win or lose a match, but they can be helpful in showing you just how good someone is with the character they’re playing. Player Points and Battle Points still exist, but where Player Points measure your overall skill as a player, Battle Points are character specific. Ranked matches still function the same as they did before, although the point system has changed a bit. ![]() Rather than just having Ranked and Player matches, you now have the option of playing a ranked match, endless battle mode, or team battle. The biggest improvements that will be most immediately noticeable are in the online multiplayer modes. Most colors, taunts, titles, and icons can simply be unlocked by using characters in Arcade mode or Versus battles, although a few can’t be attained without completing each character’s Trial mode. Right off the bat every character is unlocked, so you don’t have to worry about grinding your way through the game. Juri and Hakan bring unique fighting styles to the Street Fighter world, and I expect both to be relatively popular characters once the game is officially released.Ĭapcom was clearly listening to the community while developing Super, because some of my biggest complaints from the original game have been addressed. His slide move lets him both dodge fireballs and cover distance quickly, allowing him to get in close in a relatively short period of time. He has to constantly be pouring oil over himself, which briefly leaves him vulnerable however, being oiled greatly increases his speed and range. Hakan is a grappler, but the oil mechanic adds an interesting twist. In regards to the two new characters, Juri appears to be a character that leans fairly heavily towards offense - most people online have been playing her rather aggressively, because she seems to lack a set of diverse defensive options. If you played these characters in previous games, it probably won’t take you very long to get used to the way they play in Super. ![]() They’ve all been carefully tweaked and balanced to fit into Street Fighter IV‘s fighting system, but for the most part, they look and feel really similar to the ways they’ve always played. All of the returning characters play reasonably similarly to their previous incarnations. It’s difficult to describe the play styles of the new characters - partially because you really need to get your hands on them to fully understand the nuances, and partially because the game is so new that everyone is still discovering new strengths and weaknesses. All ten characters, from my playtime with them, seem like they’ll be viable choices for combat, although some will definitely take more practice to master than others. Hawk are all back in action, and they’re joined by two completely new fighters: Juri, a Tae Kwon Do expert working for S.I.N., and Hakan, an oil wrestler with some of the most ridiculous-looking moves ever seen in a Street Fighter game. Dee Jay, Guy, Ibuki, Dudley, Makoto, Adon, Cody, and T. In all, there are ten new characters eight should be familiar to fans of the Street Fighter series. Super Street Fighter IV is basically everything you know from the original SFIV, but with a host of improvements, balance tweaks, and new characters. If, for some reason, you’ve never heard of Street Fighter, or if you missed the boat on the fourth installment of the game, head back and read Nick’s review of Street Fighter IV. I’m going to spare everyone the pain of reading some generic paragraphs about what Street Fighter is, because I assume by this point everyone who is even mildly interested in fighting games is familiar with the series. Super Street Fighter IV (PlayStation 3, Xbox 360 ) ![]() Is Super a too-early cash in on the success of the previous game, or a welcome upgrade to the series? Hit the jump to find out. Now, just over a year after SFIV‘s initial console release, Capcom is bringing out Super Street Fighter IV. Since Street Fighter IV, there’s been a huge uptick in both the number of companies making fighting games, and the number of gamers interested in fighters. ![]() While dedicated fighter fans were still playing their favorite (and mostly older) games, the fighting genre really wasn’t getting much attention from the overall gaming public. There’s no denying that the release of Street Fighter IVrevitalized the fighting scene.
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